Nodes of a Feather
Set each pair of edges to either red or blue. If a node has a number, then total number of nodes that its connected to must be equal to that number (including the numbered node itself). Exactly one edge must be set for each pair...not both...not neither.
Example:
This game was made for the first Astra Game Jam (spring 2022). The theme was idioms. I used Birds of a feather flock together. It kinda sorta fits!
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Controls:
- Left Click an edge to set it (will unset the other edge in the pair)
- 'R' to restart level (sorry, no undo/redo yet :( )
- 'CTRL+]' to skip to next level
- 'CTRL+[' to go to previous level
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Guest Levels:
- 'chickenstork' by pancelor
- 'duckgoose' by Patrick Traynor
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Attributions:
- Engine: Unity
- Assets: Shapes, better-minimal-webgl-template, SO Architecture, NaughtyAttributes, DOTween
- Font: RadioCanada
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.6 out of 5 stars (14 total ratings) |
Author | sharkwithlasers |
Genre | Puzzle |
Made with | Unity |
Comments
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amazing puzzles! would be great if you could make more :)
I had a wonderful time with this game, and solved all of the puzzles in one sitting. The rules felt very elegant and timeless! I liked that the puzzles weren’t too calculation-heavy, and that they often relied on figuring out tricks and techniques that would become useful in later puzzles as well.
Awesome
Wonderful puzzles.
This was a lot of fun. It's always nice to see new logic puzzles, and this is definitely a type I hadn't seen before. Very well executed, both in terms of puzzle design and interface. Thanks for sharing it!
these were fun! thanks :)
Very cool! You’ve designed some lovely puzzles with interesting new deductions throughout. If I had one suggestion for improvement it’s that I’d like to see more non-square grids in the second half of the game, but I imagine that was a victim of jam constraints. :)